Showing posts tagged update

If you play Grand Theft Auto V you should recognize these arches and that building.Most of the architecture in GTA V are based off real world buildings.Like Lester’s factory, its based off Southwestern Bag co.Warehouse building in LA. For more real world GTA V landamarks check out this thread 

I decided to make them for you guys!.. well for my next house, but I figured i’d share them before I finish my next house .These arches are still a work in progress, i’m contemplating rather I should make some windows, but those colonial windows look pretty good..But in the meantime enjoy these WIP screens, I should be finished soon enough..

Oh yea I also made the Kitchen in the ” High class” apartment in GTA online, months ago.. never finished it, i’m not really a fan of it..Click here to see a picture of the kitchen. I recently got asked to upload to TSR!! So I figured I would post it there when ever I finish ( if it meets their guidelines). No worries I will still upload most, if not all of my stuff on my blog :)

marcussims91:

Set Includes

Bathroom


Andesite Sink

Andesite Vanity ( found in counters tab)

Andesite Wall Storage Open & Closed

Andesite Tub

Andesite Tub Shelf

Andesite Clothes Hamper ( requires townlife to function .. I think)

Andesite Vase and Sticks & Glass Vase and Sticks

Andesite Mirror 1&2

Pendant Lights:


Hektar Pendant Light with Chain & without

Victory Pendant

Industrial Light with Cage & without

Bar Chair

Victory Bar Chair

Dining Table


Victory Bar Table (Bar table Updated Click Here )

Wall Paintings


Belrose font Address Numbers 0-9 ( only in package. currently)

Clicky here to download


I wanted to do more but my computer is crappy.. nonetheless

ENJOY!

ps. New house coming soon

Updated the Sink.

It no longer sits off the wall.

marcussims91:

I’m really lacking floor lamps .. Whats do you think of these lamp?

One light down.. Its pretty high Poly tho :/.. but its also pretty, so that evens it out right ? :D Seriously tho, I might redo some parts when I get time to lower the poly count a few hundred or so..